The horse will give you his all. Speed, endurance power… yet his wild spirit burns bright. A horse is a sparkle of ancient myth, it is a pride of king and conqueror. The horse was the spine the civilizations and even now he lays claim to the heart with all the bold beauty. The summer sets off fireworks in the mountains of southern Montana. Driven be the hunger and the heat, wild horses join the cool green heights and flashes begin to fly.
Stallions begin their fight and thus they court young mares in a drama that is old as the hills themselves. Some say that the Mustangs have become a symbol of the Wild West. However, by others these beautiful creatures are newcomers to these parts, even a trespasser. In fact, the truth is twisted in the long and winding history. It all began around 60 million years ago in the forests of North America when a creature, a size of a fox, walked on padded toes. In time the forest gave way to the grassy plains. The legs grew long and the toes became nimble hooves. The body was simply built for speed.
About million years ago the first true horses spread across land bridges to Asia and Europe. Their number increased, but as the time passes this number has slowly declined, probably due to the climate changes or the impact of the two legged predators. By 8000 years ago horses were instinct in the Americas. Then 4000 later, somewhere in the steppes of Eurasia, someone was inspired by the horses and saw them more than just a meal.
The horses changed our senses of distance and speed. They carried us forward in space and time, making our worlds smaller than we were used to live in. Even though today a lot has been changed, on the steppes of Mongolia just a little has changed since the time when horses became a way of life. Nomads still measure their wealth in livestock. Small but hardy, Mongolian horses endure a harsh climate and grow a thick winter coat. When pasture is insufficient they still can survive on very little. Beside horses, Mongolian people also hold sheep, cows and goats, but the horses are definitely their pride.
Do you think that drawing a horse is too hard? Well, you are probably right (of course except if you are a professional artist, an expert or if you have at least basic knowledge about artwork). However, you really do not need to be all that if you want to draw a cute simple horse. We can all be artistic, only if we have a little bit imagination.
Lets bring out your artistic side and see what happens. All that you will need is paper, pencil and remember to bring up your good mood. Through this short tutorial we will explain you the easiest way to draw a horse, no matter if you’re a grownup- beginner or a kid that loves to learn out how to draw this magnificent animal. You can play fun pony games and see their artwork. Although we know that more details mean better explanation, we will however try to keep it short and simple. Find out how to draw a horse through these easy steps:
Step 1: Did you ever imagine that two circle shapes will be the beginning of a beautiful artwork? Now, draw 2 circles next to each other with a little bit space between them.Make a light square around them, which will give you the size and the length of the legs.
Step 2: draw a triangle that will be connected to the first circle on the left. This triangle will later present you the neck of the horse. Meanwhile, if you need a break you can play pony online games and then back to work!
Step 3: Put a block at the end of the triangle and another one, a bit smaller, next to the first block. The horse does not stand on his front legs vertically, so take a line slightly leaning back where you will draw a small triangle shape on the bottom. Draw a circle round about a half away down for the joint of the leg. The same applies at the back, so draw a line from the second circle which will come down at an angle and also comes to the bottom creating a small triangle as well.
Step 4: This is the basic shape for your horse, so now it is time to develop and work over it, and thus curve the lines. Start with the head drawing two ears. Then curve the lines of the blocks very slightly. Curve down the neck (the triangle) from both sides to the circle and bring that curve down across the shoulders, round the back and round again to the legs.
Step 5: The top of the legs are powerful for the horse, so bring a curve from around the middle of the circle and bring it down slightly to the curve where the joint will be (the small circle) and round the back of the hoof (small triangle). Do the same for the front part of the leg. That will be the basic leg for the horse. Do the same thing for the back leg. Depending of the breed of the horse, the curve that you will make for the stomach can curve in different ways.
Step 6: To draw the other two legs all you have to do is to imagine the top part of the basic legs as arc that swing through. Spin them round from the point of the joints and draw circles for the other two legs. You must also draw lightly a triangle at the bottom. Bring the front leg forward and finish them little bit shorter than the legs that you draw first.
Final step: Be creative and draw few lines for the tail. Draw a mane , nose and an eye. Outline the horse, but be careful to follow the guide that you already drew, not drawing the outline far away from the shapes. Rub out all shapes that you draw in the inside and erase the guidelines that you made. Shades will give your horse a whole new look, make it more realistic and it will change the meaning of your artwork.
Now that you are all done with the hard work you can treat yourself with cool pony games for kids and enjoy your job well done.
Video games are now one of the most popular forms of entertainment, and a very important economic factor in many countries, because of their economic impact is constantly growing from the 1990s till today. With the improving technology and connectivity devices, it has become possible for a small team of people to develop successful video game.
It has been proved that the creation of video games is one of the most demanding software products. It is necessary to imagine a game, write a script of the story, define the rules, draw pictures and graphics, create models, make sounds and much more. According to this, for making video games it is necessary to create a team of a writer, painter, musician, game designer and programmer. Fortunately, there are different types and sizes of games, so they can develop and play without some of these aspects, and still be fun. This work will be given to major games, but still simple enough that it can be achieved within the drafting work. However, they will not use 3D models, yet only the 2D graphic images.
In this post we will describe the process of making video games from an early stage to its implementation and testing. We will also compare the process of making video games with the development of business applications and notice some important differences. We will describe the business plan and the distribution method at the end of the game. And lets not forget to play virtual pony games.
Video games are a type of games that are played using a computer. Computers can be desktops, game consoles (connected to the TV or portable) and mobile devices. While video games are made by the ancient 1950s, they in fact became popular in the 1990s along the development of the graphical capabilities of your computer.
Video Games Genres
There are various genres of video games, but in this post we will only talk about role-playing games (RPG). These are video games where the player takes the role of a fictional or historical character. This genre is recognizable by the long stories and character development, using the new skills that are obtained by collecting experience (usually in some form of fighting) and advancing through the levels. Because of the appeal of having the progress and improvement of skills, this aspect has spread to almost all other genres of video games. So today we have not only battle games, but sports games too, where the player progresses in, for example, football or race cars and improves its features. This is often used as a technique for keeping the game interesting over time in the form of limiting the possibilities for some moments (for an instance you cannot use a weapon till a certain level) or by setting clearer goals (eg. some tasks require progression in order to be solved). Additional recognition is the length of the game, which is the shortest RPGs about 20 hours (typically 30-40 hours), unlike other genres that last about 5-10 hours.
There are two types of RPGs:
• Western type (Western role-playing game, WRPG) and
• Japanese type (Japanese role-playing game, JRPG).
The difference is in the type of the battle, freedom of the movement and exploration of the environment. In JRPG the characters are generally static and fight using moves and the environment is limited, while in WRPG the battle is more dynamic and there is greater interaction with the environment, with emphasis on its exploration and free movement.
Types of video games in relation to publisher
At the beginning, video games have worked exclusively via the publisher or the client, because the knowledge of making video games was limited to experts. With the advent of new technologies, around 2005, making video games was significantly simplified. It turned out that small teams, in some cases, only one person can make a quality video game. Through standards that have appeared in the web and mobile technologies, a good system has developed for the digital distribution of applications and video games. All this has contributed to the division of types of video games in relation to the publisher. These are:
• AAA video games and
• Independent video games (Indie video games).
AAA video games have a large publisher and are developed by lot of experts, and for the development itself spent a considerable sum of money. Independent video games are developed by a small team of people, have no publisher and they use already existing channels of digital distribution on development platforms. However, the biggest difference is in the quality. It would be expected, as this quality is a priority in AAA video games due to high production, but in short it was shown that the quality depends of the gameplay. AAA video games, mainly because of the large sums of money invested in the development, develop Safe games. They do not change too much the mechanisms of play, or try to add some drastic options. Independent games are however constantly trying to develop something new and often dramatically changing mechanisms or artistic look of the game, because they try to be noticed in the crowd. Today it is considered as the most original games just independently developed games, while AAA games are just different and more expensive editions of the games that we have already seen in some other form. Various elements of successful independent games, later slowly come to life in the AAA games, so you can say that it acts a kind of symbiosis of these types of games, where the independent games try out new opportunities which later are included in the AAA games.